Hey guys, thanks for checking out the devlog. This one will be short because my last update was only 5 days ago. I've made some improvements to the night vision in-game. I made the night vision decrease a little slower and changed the overall look of it to a darker green and some larger scanlines. In exchange, I slightly increased the distance you can see while using it. There was also this pesky graphical error where the camera HUD was locked into the top-left corner of the screen and I finally fixed it because it was triggering some OCD inside me. I've also made minor improvements to the flashlight as well. Turns out, it wasn't completely centered and that once again triggered some minor OCD. Along with centering it completely, I've also made the flashlight's FOV a little larger so you can get a better look at things. I've also made the zoomed version slightly larger and a tad bit brighter. So pretty much things are looking even and you can see a little more. Level 2 is also complete now and I have 1 more level to do and then the game is complete! I also completed the AI for the second enemy and added all the sounds I want for it. So my to-do list for the rest of the game is this:
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See you guys next time!