Hey guys, thanks for coming back for another devlog. So to be honest, development on Rogue Kilobyte has been slow as hell. Like I mean slowwww. But like I mentioned before, I was recently transferred to full-time at my day job and when I get home I tend to want to relax rather than work some more. That's not saying I haven't been working on Rogue Kilobyte though. In fact, I only have 50 more rooms to create until the first build will be complete! I don't even want to think about all the other stuff I need to add though -_- so I'm just not going to think about it!
In more IRL news, my booth will be open at the Shindigs Event Center in Brewer, Maine on October 27th and October 28th. So if you're in the area and want to stop by, feel free to do so. Although I know most of my fans are nowhere near New England. I may livestream as well if you guys want to tune in. I'll also be doing a "vlog"-like thing for the IRL channel (even though none of you guys sub to that lol) but I want to document it anyways. That's pretty much it I'd say. There's not really too much going on in real life or gamedev. Thanks for stopping by though!